'타이탄X'에 해당되는 글 2건

  1. 2016.08.20 엔비디아 파스칼 타이탄X 테스트, 세계정복 카드 by 랩터 인터내셔널
  2. 2016.07.24 엔비디아 파스칼 타이탄X 전격 공개 by 랩터 인터내셔널



엔비디아가 발표한 파스칼 기반 플래그십 GPU 타이탄X 벤치마크 자료입니다.



 Titan X (Pascal)GTX 1080GTX 980 TiTITAN XGTX 980R9 Fury XR9 FuryR9 NanoR9 390X
GPUGP102GP104GM200GM200GM204Fiji XTFiji ProFiji XTHawaii XT
GPU Cores358425602816307220484096358440962816
Rated Clock1417 MHz1607 MHz1000 MHz1000 MHz1126 MHz1050 MHz1000 MHzup to 1000 MHz1050 MHz
Texture Units224160176192128256224256176
ROP Units966496966464646464
Memory12GB8GB6GB12GB4GB4GB4GB4GB8GB
Memory Clock10000 MHz10000 MHz7000 MHz7000 MHz7000 MHz500 MHz500 MHz500 MHz6000 MHz
Memory Interface384-bit G5X256-bit G5X384-bit384-bit256-bit4096-bit (HBM)4096-bit (HBM)4096-bit (HBM)512-bit
Memory Bandwidth480 GB/s320 GB/s336 GB/s336 GB/s224 GB/s512 GB/s512 GB/s512 GB/s320 GB/s
TDP250 watts180 watts250 watts250 watts165 watts275 watts275 watts175 watts275 watts
Peak Compute11.0 TFLOPS8.2 TFLOPS5.63 TFLOPS6.14 TFLOPS4.61 TFLOPS8.60 TFLOPS7.20 TFLOPS8.19 TFLOPS5.63 TFLOPS
Transistor Count11.0B7.2B8.0B8.0B5.2B8.9B8.9B8.9B6.2B
Process Tech16nm16nm28nm28nm28nm28nm28nm28nm28nm
MSRP (current)$1,200$599$649$999$499$649$549$499$329


엔비디아와 AMD의 하이엔드 GPU 라인업의 스펙 및 가격비교표 입니다.


파스칼 타이탄X는 3584개의 쿠다코어와 224개의 텍스처 유닛, 96개의 ROP 유닛으로 구성됩니다. 비디오 메모리는 12GB, 메모리 인터페이스는 384-bit, TDP는 250watts, TSMC 16나노 공정으로 제조되며 가격은 1200달러 입니다.


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타이탄X는 GP102 GPU 코어로 구성됩니다.




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파스칼 타이탄X의 외형입니다. 엔비디아 특유의 디자인이 적용되었으며 인터페이스는 풀 사이즈 DisplayPort 커넥터가 3개, HDMI 2.0a 포트가 1개, dual-link DVI 포트 1개로 구성됩니다. 또한 보조 전원은 8+6핀 구조이며 강력한 SLI 구성도 지원됩니다.


다음은 테스트 시스템과 본격적인 게이밍 벤치마크 입니다.


PC Perspective GPU Testbed
ProcessorIntel Core i7-5960X Haswell-E
MotherboardASUS Rampage V Extreme X99
MemoryG.Skill Ripjaws 16GB DDR4-3200
StorageOCZ Agility 4 256GB (OS)
Adata SP610 500GB (games)
Power SupplyCorsair AX1500i 1500 watt
OSWindows 10 x64
DriversAMD: 16.7.2
NVIDIA: 368.98



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파스탈  타이탄X의 GPU-Z 입니다. 베이스 클럭 1418MHz, 부스트 클럭 1531MHz가 확인되고 있습니다.


게이밍 성능테스트가 시작됩니다.


The PCPER FRAPS File

fraps.png

Previous example data

While the graphs above are produced by the default version of the scripts from NVIDIA, I have modified and added to them in a few ways to produce additional data for our readers.  The first file shows a sub-set of the data from the RUN file above, the average frame rate over time as defined by FRAPS, though we are combining all of the GPUs we are comparing into a single graph.  This will basically emulate the data we have been showing you for the past several years.

 

The PCPER Observed FPS File

ofps.png

Previous example data

This graph takes a different subset of data points and plots them similarly to the FRAPS file above, but this time we are look at the “observed” average frame rates, shown previously as the blue bars in the RUN file above.  This takes out the dropped and runts frames, giving you the performance metrics that actually matter – how many frames are being shown to the gamer to improve the animation sequences. 

As you’ll see in our full results on the coming pages, seeing a big difference between the FRAPS FPS graphic and the Observed FPS will indicate cases where it is likely the gamer is not getting the full benefit of the hardware investment in their PC.

 

The PLOT File

plot.png

Previous example data


run1.png

Previous example data

For tests that show no runts or drops, the data is pretty clean.  This is the standard frame rate per second over a span of time graph that has become the standard for performance evaluation on graphics cards.

run2.png

Previous example data

A test that does have runts and drops will look much different.  The black bar labeled FRAPS indicates the average frame rate over time that traditional testing would show if you counted the drops and runts in the equation – as FRAPS FPS measurement does.  Any area in red is a dropped frame – the wider the amount of red you see, the more colored bars from our overlay were missing in the captured video file, indicating the gamer never saw those frames in any form.

The wide yellow area is the representation of runts, the thin bands of color in our captured video, that we have determined do not add to the animation of the image on the screen.  The larger the area of yellow the more often those runts are appearing.

Finally, the blue line is the measured FPS over each second after removing the runts and drops.  We are going to be calling this metric the “observed frame rate” as it measures the actual speed of the animation that the gamer experiences.

 

The PERcentile File

per.png

Previous example data


stut.png

Previous example data


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NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Dirt Rally
 GTX 1080GTX 980 TiFury  XGTX 980 SLI
2560x1440+41%+72%+76%+35%
3840x2160+42%+73%+70%+37%


파스칼 타이탄X는 더트랠리 테스트에서 4K 기준 지포스 1080 대비 42%, 980TI 대비 73%, 라데온 퓨리X 대비 70% 높은 성능으로 압도적인 성능을 나타내고 있습니다.



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Fallout 4 doesn't see as dramatic of a performance delta at 2560x1440 as we saw in Dirt Rally, but the gap is still impressive. While the GTX 1080 averages less than 100 FPS, the Titan X pushes out 120+ FPS! 

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When running at 4K, a similar percentage improvement gets us over 60 FPS for the majority of our test run, better than both the GTX 1080 and the Fury X.


NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Fallout 4
 GTX 1080GTX 980 TiFury  XGTX 980 SLI
2560x1440+25%+51%+73%+12%
3840x2160+39%+68%+82%+19%


파스칼 타이탄X는 폴아웃4 테스트에서 4K 기준 지포스 1080 대비 39%, 980TI 대비 68%, 라데온 퓨리X 대비 82% 높은 성능으로 압도적인 성능을 나타내고 있습니다.



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At 2560x1440, the new Titan X is not any faster than the GTX 980 SLI configuration or the GeForce GTX 1080. It seems the game is CPU limited in this instance.

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That definitely gets addressed at 4K - the new Titan X has room to spread its wings and pull away from the pair of GTX 980 cards in SLI as well as the GTX 1080!


NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Grand Theft Auto V
 GTX 1080GTX 980 TiFury  XGTX 980 SLI
2560x1440+4%+30%+74%+4%
3840x2160+34%+73%+102%+21%

This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. 


파스칼 타이탄X는 그랜드 테프트 오토5 테스트에서 4K 기준 지포스 1080 대비 34%, 980TI 대비 73%, 라데온 퓨리X 대비 102% 높은 성능으로 압도적인 성능을 나타내고 있습니다.


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One of the "feathers" in the cap for AMD at the mainstream price point, Hitman running in DX12 mode runs nearly perfectly on the Titan X. Performance tops out over 100 FPS on average, beating out the GTX 1080 by 17% and the AMD Fury X by 37%. Compared to previous games, the Fury X is definitely more competitive, an indication that the DX12 performance advantages are at least helping.

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At 4K things separate a bit; the Titan X is 25% faster than the GTX 1080 and 65% faster than the Fury X.


NVIDIA Titan X (Pascal) 12GB, Average FPS Comparisons, Hitman (2016)
 GTX 1080GTX 980 TiFury  XGTX 980 SLI
2560x1440+17%+66%+37%+110%
3840x2160+25%+70%+65%+159%


This table presents the above data in a more basic way, focusing only on the average FPS, so keep that in mind. 


파스칼 타이탄X는 히트맨 테스트에서 4K 기준 지포스 1080 대비 25%, 980TI 대비 70%, 라데온 퓨리X 대비 65% 높은 성능으로 압도적인 성능을 나타내고 있습니다.


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In the Witcher 3, the Titan X is using as much power as the GTX 980 Ti in the early portion of our test run, and as much as the AMD Fury X on the later half. The waves still exist, but they don't seem to indicate any specific power issues. There are a couple of brief instances where the power draw is just over 250 watts. 

How does the power distribution break down between the motherboard slot and 8-pin/6-pin power connection with the new Titan X?


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파스칼 타이탄X의 전력소모는 압도적인 성능에도 불구하고 지포스 980TI 급의 전력소모를 나타냅니다.


출처 - http://www.pcper.com


결론 : 엔비디아 파스칼 타이탄X는 지포스 1080도 관광시키는 세계정복 카드입니다.

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Posted by 랩터 인터내셔널


엔비디아가 공식 사이트에 파스칼 아키텍처 기반 플래그십 카드 TITAN X를 발표했다. 가격은 1200달러로 미국과 유럽에서 8월 2일부터 출시된다.


기존 맥스웰 기반 최상위 GeForce TITAN X와 달리 제품 명칭에서 "지포스"라는 단어가 완전히 사라진 것이 특징이며 아키텍처는 파스칼, 메모리는 10Gbps GDDR5X를 12GB 탑재하여 HPC 및 딥 러닝용 테슬라 P100과 차별화되고 있다.(P100은 HBM2)


또한 120억 트랜지스터를 집적하며 CUDA 코어는 3584기, 베이스 클럭 1417MHz, 부스트 클럭 1531MHz, FP32 성능은 11TFLOPS에 이른다. 메모리 버스폭은 384bit, 메모리 대역폭은 480GB/s.


카드 인터페이스는 디스플레이포트 1.4 3기, HDMI 2.0b 1기, 듀얼 링크 DVI로 구성되며 카드 사이즈는 2슬롯, 카드 소비 전력은 250W.


  • 11 TFLOPS FP32
  • 44 TOPS INT8 (new deep learning inferencing instruction)
  • 12B transistors
  • 3,584 CUDA cores at 1.53GHz (versus 3,072 cores at 1.08GHz in previous TITAN X)
  • Up to 60% faster performance than previous TITAN X
  • High performance engineering for maximum overclocking
  • 12 GB of GDDR5X memory (480 GB/s)


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    Posted by 랩터 인터내셔널